S.T.A.L.K.E.R.: Lost Alpha 1.3003

General Information

Type.................: Patch
Version..............: 1.3003
Platform.............: Windows
More Info............: http://www.dezowave.com
Blog.................: http://www.moddb.com/mods/lost-alpha

Release Notes

Here is the long awaited third patch for S.T.A.L.K.E.R.: Lost Alpha. Due to the
changes in storyline and engine, it's required to start a new game after you
installed this update. We decided to re-release the second patch, because the
video file used on a scene level caused trouble for many players, but for
complete changes, read the updated changes log!

Your previous saves made with 1.3002 will not work. This patch is cumulative,
so you will not need to install the previous (1.3001 or 1.3002) patch at all.

The changes log has been updated with the recent fixes and tweaks we made since
previous patch release.

Install Notes

Unpack the zip somewhere, and run the setup. It will wipe the previous patch
content, as well as gamedata, and bins directory from the game. So if you had
modded files, make sure you back them up before you run the patch.

Beware, mods created for previous patches will not work with this 2nd patch
until mod makers make them compatible. We can not give support in this case.

Changes Log

Fixes:
- fixed vibrating (constant open and close) doors on Great Metal Factory level
- fixed inaccessible "ashes to ashes" stash on Darkdolina level
- fixed crash for missing suit upgrade
- fixed Escape bridge soldiers dying because too far from shelter
- fixed flying trees and props on Darkscape level
- fixed Pripyat geometry (missing surface)
- fixed Arena mobs missing bug
- fixed no available phrase to say, dialog[dm_artefact_merger_wnd]
- fixed no available phrase to say, dialog[forg_stalker_trader_start]
- fixed map marker for bandit suit on Darkdolina
- fixed can't find model file 'weapons\crossbow\strela.ogf'
- fixed level changer position from the Power Plant to Sarcofag
- fixed Radar crash near outpost
- fixed ui_repair_wnd.script:471: attempt to index field 'selected_item'
- fixed quickload after death with hotkey
- fixed Greben jobs and dialogs on Yantar
- fixed usage of motion blur effect on R2 (dynamic lightning)
- fixed Lukash task dialog
- fixed Petrenko's task and dialog on Great Metal Factory level
- fixed Sidorovich's message to kill zombies even if all are dead
- fixed incorrect RPM for upgraded sig550
- fixed can't open section 'bandages'
- fixed incorrect icon for upgraded VAL weapon
- fixed return entry to Pripyat from Outskirts
- fixed [error]Description   : callback kils bone matrix bone: bip01_spine2
- fixed crash when killing stalker trader on Construction Site
- fixed some other codes for doors
- fixed broken logic for doors and camera on Lost Factory
- fixed some floating boxes and barrels in Agroprom
- fixed ai-map in Deadcity (monsters climbed the bridge from the river)
- fixed ai-map for the duty sniper on Garbage outpost
- fixed ai-map and geometry on Yantar level
- fixed green glass in windows, jars etc. on r1 (static lightning) render
- fixed shader for lamps on dx10 (bulbs in lamps visible again)
- fixed incorrect calculation of money
- fixed Pripyat secret trader, now he will appear
- fixed crash in DetailManager, often shown on Generators level
- fixed some broken freeplay tasks
- fixed pda buttons (and the crash when using it)
- fixed missing known info strings
- fixed unresponsive bloodsucker on Darkvalley when climbing through hole in
roof
- fixed Deedee antidote exploit
- fixed kill statistics
- fixed No available phrase to say, dialog[forg_dolg_raid_dialog_finished]
- fixed rendering crashes on all levels, but mainly related to the last few
ones
- fixed transparent window frame on Generators level
- fixed missing Sin house (esc_basement_motor_cache) stash in Escape level
- fixed upgraded icon for PSZ-9Md outfit
- fixed crash when using repair kits
- fixed Sakharov dialogs
- fixed faulty stashes on Army Warehouses level
- fixed auto fire upgrades
- fixed Deadcity money issue
- fixed kampers ignoring danger
- fixed contact's incorrect avatar on Army Warehouses level
- fixed position of anomaly which was almost inside the Bar on Great Metal
Factory
- fixed crash when talking to Duty leader on the Power Plant level
- fixed trees which had no collision
- fixed No available phrase to say, dialog[escape_wolf_greatings]
- fixed broken task when Hunter moves to Outskirts
- fixed duplicating ammo in safe exploit
- fixed weather
- fixed transparent metal surface on Garbage level
- fixed crash which happens if you try to talk to an npc via pda chat in the
same time the npc dies
- fixed upgraded icon for VAL weapon
- fixed mutant wave on the Power Plant level (sometimes task did not finish)
- fixed reaction of monolith soldiers at the Power Plant level when player
drives BTR vehicle
- fixed various small glitches

Fixes included in new 1.3003 patch:
- fixed "can not open video stream" crash on Swamp
- fixed missing sprint anim for Fort pistol
- fixed weather getting stuck on "af_preblowout"
- fixed Sin being hostile for no reason on Darkscape
- fixed random NPCS at kamp in garbage
- fixed Lukash anomaly machine task dialog
- fixed crash to desktop after final arena battle
- fixed errors with unupgradable stalker exo outfit
- fixed third gift dialog with Ivancov
- fixed case where sometimes Mole would not talk after military battle
- fixed Can't find include file:[text\eng\string_table_tasks_swamp.xml]
- fixed [error]Description : No available phrase to say, dialog[out_hunter_start]
- fixed stalker trader leaving his post on Construction level
- fixed Sarcofagus battery not disappearing after use
- fixed case where Dolina prisoner won't talk to you if you open the cell before he is captive
- fixed crash with "missing section"
- fixed unresponsive military at cordon bridge
- fixed military blockposts getting hostile for no reason
- fixed early message to meet Mole from Seriy task

Addons:
- finetuned all traders and their stock
- added missing map hint for Garbage sniper
- removed anomaly from the middle of the road on Great Metal Factory which
made the access to Military level with car very hard
- Strelok's book can be dropped now, but it will be available in the articles
menu on your pda as well
- now can buy cars from Outskirts barman too
- monster and character relations were tweaked
- added timer on hud for the gasmask on Rostok Factory level
- slightly increased probability of rain and thunder
- knife hit powers finetuned
- alcohol postprocess effects tweaked
- dx10 render optimized (more will come in later patches)
- added feature: when checking stash with purple icon and not taking all of the
items, the icon will change to green and will only be removed if you take all
- pda chat finetuned, if a participant goes offline, you will see message
"connection lost"
- added X18 documents dialog to the "barman" Petrenko so that dialog can
complete if doing task later.
- made Sin neutral to the actor (to avoid misunderstanding)
- made Sin hostile towards actor_dolg (if player joins duty) and dolg
(duty faction)
- added more fuel to traders and stashes
- finetuned ai reactions
- finetuned certain monster reactions
- removed extra sleeping bags from the game, but the one you have is now
dropable, tradeable, and you can buy one at traders
- added ladder to the hole on the ground in Yantar to make climbing in and out
more convenient
- revisioned and united all weapon hud positions
- the secret trader now sells only unique items
- added more alife to Darkscape, Forest, Outskirts and Country levels
- particles engine tweaked, finetuned and more stable
- implemented cloud shadows on r3 (dx10) render too
- added pda message about the 3rd bloodsucker to kill on Rostok Factory level
- enemies won't ignore you if you are sitting in a car
- various smaller tweaks and fixes
- removed test grenades and fixed bug so now NPCs will run from grenades they
throw if they land close to them

Addons included in the new 1.3003 patch:
- finetuned weapon damages again
- finetuned step sounds for earth surface (they were too silent)
- finetuned monster damages again
- finetuned ai reactions for silenced weapons and certain materials
- raised the headlamp's light angle
- disabled ammo repacker until we can make it better
- upgraded bandit outfits will now also work for the bandit infiltration task
- increased secret trader stay time
- increased chance of secret trader having unique items
- removed the money robbing on Deadcity to create a smooth cutscene in prison
- added missing trade ltx for Petrenko. Note that it will only work after a
certain stage in the game!
- added working trunk to white lada on Darkdolina
- added free roaming NPCs in Freeplay mode (after good ending)
- removed .avi files from the game to avoid conflict with codecs on certain
computers
- reduced some more quest items' weight to zero
- added missing articles for Burer and Chimera
- removed unnescessary crashes with errors such as ! item [***_***_***] not found!!

Special Thanks

Special thanks to those who supported us from the beginning. Their name can be
found in game, however we would like to acknowledge those people too, who
supported us since the early-access release, which was on 26th of April, 2014.

Victor Kellgren,Ievgen Morskyi,Stefaan Meul,Istvan Varga,Vetrov Nikolay,Niko
Sulonen,Jason Anderson,Aaron McFadzien,Jonathan Smith,Zsolt Laszlo,Karsten
Steuter,Stefan Stoessel,Gabriel Zang,Barbara Boucher,Yuri Pogorelov,Stuart
Cowell,Parfenov Alexander,Cristiano Messaad,Patrick Sestak,Kim Friberg,Kyle
Nazir,Nick Comeaux,Will Harrison,Ville Vuorela,Callum McNeish,Alois
Smolik,Lachlan Botticchio,Charles Strader,Marcus L. Ekelund,Mateusz
Maciolek,Micha Zask≤rski,Ahmet Mert Ayan,Joseph Listro,TW Rogers,Stefan
Lindemann,HervΘ Largeau,Joakim Stumle Stumle,Chris Nightingale,Antonin
Bechler,Alexander Schmidt,Ryanto Rashid,Brian Burg,Jonathan Fleeman,Jakub
Prochwicz,Adam Garcia,Timothy Dudorov,Frank Wiese,Nicolas Phister,Glenn Matthews
Fassbender Boris,Manuel Ramm,Sascha Oberg,Toni Schlichting,Lajos Farkas,Allen
Bowler,Neill Graham,Franz Luger,Michael Seel,Sebastian Tolasz,Jef Horians
,Nils Greve,Jared Davis,Anatoli Harin,Peter Pavlovic,Dawid Zalewski,Jurjen Smits
,Akaravith Chuapaknam,Giouri Nafanailidis,Philippe Moulin,Anthony Bartley,
David Childress,Tassilo Bindl,Matthias Polack,Ricky Dube,Stanislav Krol,
Dmitry Tyshchenko,Gregor Marwick,Annette Crewe,Genesis Vasiliy,Akos Tozser,Robert
Hentschke,Demenkov Vladimir,Julian Bonrath,Patric Koenig,Aleksandr Tatarenko,
Petri Janhonen,Michael Schultz,Maciej Majcherek,Daniele Galluzzo,Christian Leduc,
Alex Vulliamy,Jason Nicot,Drazen Labaduk,Trevor Allport,Robert Anderson,Jonathan
Watridge,Stephen Mooney,Hannes Gebhardt,Chris Wigman,Raphael Betschart,Willie
Brits,Anton Moritz,Giani Popescu,Adrian Langley,Oldrich Pajk,Ilya Baylukov,
Heinrich Stolz,Vadim Salomatin,Martyn Davyd,Rolf Neises,Andrea Durazzi,Linas
Paulauskas,Michael Crosbie,Neil Barnden,Adrian Scott,Kota Takabatake,Danilo
Rogledi,Tobias Just,David Lieber,Paul Koster,James Byram,Reinhard Maier,
Sergiu Florentin Girlea,William Bakunis,Bernhard Lammers,Gabor Kmetz,Hans Egon
Hansen,Steve Close,David Sonntag,Roman Derevianko,Joeline Yeung,Rafa│ Kuczmarski,
Uwe Scheler,Christopher Bache,Al Pritchard,Denis Ouspenski,Stefano Giubilei,
Olufemi Agbede,Jacek Janiszewski,Steve Fogoros,Arno Hohenschuh,Ivo SisakmGustav
Neumann,Danijel Drilo,Stefano Da Giau,Michael Stout,Devyatkin Gleb,Markov Sergey,
Dan Pinchbeck,Marcel Emond,Marcus Wagenknecht,Charles Adkins,Maciek Zmuda,Karsten
Holm,Detlef Wessel,Christian Bodosil,Florian Wolf

Huge thanks to KazakHD for his help!

GSC GAMEWORLD | DEZOWAVE 2014.