[]
 converter       
 (LE/AE).   :
 -  .ogf  .object
 -    .ogf  .bones
 -     .ogf  .omf  .skls
 -     .ogf  .omf  .skl
 -  .dm  .object
 -      Level Editor
 -     
 -     .dds  .tga

   (Start -> Run -> cmd.exe).   
Windows XP SP2/SP3.


[]
     MOD SDK ( -level, -dds2tga) 
 $sdk_root$  fsconverter.ltx      
 converter.         
  converter.ini,       $sdk_root$.

        .

        
   -ro (    ).


[ .ogf  .object]
:
 converter [-ogf] [-object] <> [-out <>]

  -out <>  ,   
       .object.

/:
 -  OGF v3 ( 1098, 1114, 1154)   bind pose
    (     ),   
    ( )    idle-.
 -  OGF v4+ (,     3120)   
     (,      .object 
           MOD SDK).
    ,  MOD SDK     
       .
 -  ,      
   "" ,      .


[   .ogf  .bones]
:
 converter [-ogf] -bones <> [-out <>]

  -out <>  ,   
       .bones.


[    .ogf  .omf  .skls]
:
 converter [-ogf|-omf] -skls <> [-out <>]

  -out <>  ,   
       .skls.

:
 -        
        (  ).


[    .ogf  .omf  .skl]
:
 converter [-ogf|-omf] -skl <_> <> [-out <>]

  -out <>  ,   
       .skl 
    .

/:
 -   ,     .
 - .     .


[ .dm  .object]
:
 converter [-dm] [-object] <> [-out <>]

  -out <>  ,   
       .object.

:
 -       ,
          -info ( -object).


[     SDK]
:
 converter -level < >:<_> [-out <_>] [-mode maya|le|le2]

:
 converter -level default:l01_escape -out l01_escape -mode le

 converter -level 1844:military_game -out military_game -mode le

 -mode   :
 maya	-    .
 le	-    LE.
 le2	-    LE ( l12_stancia_2).
 raw	-    LE ( ).

 -with_lods      -mode.  
   -mode maya,     MU-.  
    converter  LOD-, 
   .

 : -dbgcfrm, -dbgmrg.

/:
 -    1098, 1114, 1154   ,  
     xrLC.      
         
    LE   $log$\converter_<_>.err
 -     (1098-1154)   
       . 
     MU-.
 -     2215-3312 ()    
       ,    
          xrLC  
   . , ,     l11_pripyat.
 -     3456   () ,  
    (   xrLC  MOD SDK 0.4).
 -   compiler shader     draft
   .
 -  ,  --  ,   
         .
 -  (wallmark.part)     
    level.wallmarks.
 -       
    (level.snd_env/sound_env.part).    
      .
 -       two-sided 
      LE.
 -    (level.ai/ai_map.part)   (,
   l08_yantar)   .    .


[    ]
  :
 converter -unpack <> [-1114|-2215|-2945|-2947ru|-2947|-xdb]

  :
 converter -pack <> [-2947ru|-2947ww|-xdb]


[    .dds  .tga]
:
 converter -dds2tga [-with_solid] [-with_bump]

   .thm   $textures$   .tga  .dds
 $game_textures$.   .tga   .
 -with_solid      ,
     -gi.
