<?xml version='1.0' encoding="windows-1251"?>

<xml>

<specific_character id="sar_monolith_specnaz_default1" team_default = "1">
        <name>GENERATE_NAME_stalker</name>
        <icon>ui_npc_u_stalker_mo_hood_9</icon>
        <map_icon x="3" y="0"></map_icon>
        <bio>rad_monolith_specnaz_bio</bio>

        <class>sar_monolith_specnaz</class>
        <community>monolith</community>

        <rank>791</rank>
        <reputation>-591</reputation>

        <visual>actors\monolit\stalker_mo_hood_9</visual>
        <snd_config>characters_voice\human_03\monolith\</snd_config>
	  	<crouch_type>0</crouch_type>
        <supplies>
            [spawn] \n
            wpn_usp \n
            ammo_11.43x23_hydro = 1 \n
            wpn_fn2000 \n
            ammo_5.56x45_ap = 1 \n
#include "gameplay\character_food.xml"
#include "gameplay\character_items.xml" \n
        </supplies>
        
#include "gameplay\character_criticals_1.xml"
					
#include "gameplay\character_dialogs.xml"
    </specific_character>
    
    <specific_character id="sar_monolith_specnaz_default2" team_default = "1">
        <name>GENERATE_NAME_stalker</name>
        <icon>ui_npc_u_stalker_mo_hood_9</icon>
        <map_icon x="3" y="0"></map_icon>
        <bio>rad_monolith_specnaz_bio</bio>

        <class>sar_monolith_specnaz</class>
        <community>monolith</community>

        <rank>791</rank>
        <reputation>-591</reputation>

        <visual>actors\monolit\stalker_mo_hood_9</visual>
        <snd_config>characters_voice\human_03\monolith\</snd_config>
	  	<crouch_type>0</crouch_type>
        <supplies>
            [spawn] \n
            wpn_usp \n
            ammo_11.43x23_hydro = 1 \n
            wpn_g36 \n
            ammo_5.56x45_ap = 1 \n
#include "gameplay\character_food.xml"
#include "gameplay\character_items.xml" \n
        </supplies>
        
#include "gameplay\character_criticals_1.xml"
					
#include "gameplay\character_dialogs.xml"
    </specific_character>
    
    <specific_character id="sar_monolith_specnaz_default3" team_default = "1">
        <name>GENERATE_NAME_stalker</name>
        <icon>ui_npc_u_stalker_mo_hood_9</icon>
        <map_icon x="3" y="0"></map_icon>
        <bio>rad_monolith_specnaz_bio</bio>

        <class>sar_monolith_specnaz</class>
        <community>monolith</community>

        <rank>791</rank>
        <reputation>-591</reputation>

        <visual>actors\monolit\stalker_mo_hood_9</visual>
        <snd_config>characters_voice\human_03\monolith\</snd_config>
	  	<crouch_type>0</crouch_type>
        <supplies>
            [spawn] \n
            wpn_usp \n
            ammo_11.43x23_hydro = 1 \n
            wpn_val \n
			ammo_9x39_ap = 1 \n
#include "gameplay\character_food.xml"
#include "gameplay\character_items.xml" \n
        </supplies>
        
#include "gameplay\character_criticals_1.xml"
					
#include "gameplay\character_dialogs.xml"
    </specific_character>
    
    <specific_character id="sar_monolith_specnaz_default4" team_default = "1">
        <name>GENERATE_NAME_stalker</name>
        <icon>ui_npc_u_stalker_mo_hood_9</icon>
        <map_icon x="3" y="0"></map_icon>
        <bio>rad_monolith_specnaz_bio</bio>

        <class>sar_monolith_specnaz</class>
        <community>monolith</community>

        <rank>791</rank>
        <reputation>-591</reputation>

        <visual>actors\monolit\stalker_mo_hood_9</visual>
        <snd_config>characters_voice\human_03\monolith\</snd_config>
	  	<crouch_type>0</crouch_type>
        <supplies>
            [spawn] \n
            wpn_usp \n
            ammo_11.43x23_hydro = 1 \n
            wpn_groza \n
			ammo_9x39_ap \n
#include "gameplay\character_food.xml"
#include "gameplay\character_items.xml" \n
        </supplies>
        
#include "gameplay\character_criticals_1.xml"
					
#include "gameplay\character_dialogs.xml"
    </specific_character>
    
    <specific_character id="sar_monolith_specnaz_default5" team_default = "1">
        <name>GENERATE_NAME_stalker</name>
        <icon>ui_npc_u_stalker_mo_hood_9</icon>
        <map_icon x="3" y="0"></map_icon>
        <bio>rad_monolith_specnaz_bio</bio>

        <class>sar_monolith_specnaz</class>
        <community>monolith</community>

        <rank>791</rank>
        <reputation>-591</reputation>

        <visual>actors\monolit\stalker_mo_hood_9</visual>
        <snd_config>characters_voice\human_03\monolith\</snd_config>
	  	<crouch_type>0</crouch_type>
        <supplies>
            [spawn] \n
            wpn_usp \n
            ammo_11.43x23_hydro = 1 \n
            wpn_groza \n
			ammo_9x39_ap \n
#include "gameplay\character_food.xml"
#include "gameplay\character_items.xml" \n
        </supplies>
        
#include "gameplay\character_criticals_1.xml"
					
#include "gameplay\character_dialogs.xml"
    </specific_character>
    
    

<!---------------------------- EXO ------------------------->   
    <specific_character id="sar_monolith_exo_default2" team_default = "1">
        <name>GENERATE_NAME_stalker</name>
        <icon>ui_npc_u_stalker_mo_exo</icon>
        <map_icon x="3" y="0"></map_icon>
        <bio>pri_monolith_exo_bio</bio>

        <class>sar_monolith_exo</class>
        <community>monolith</community>


        <rank>922</rank>
        <reputation>-890</reputation>

        <visual>actors\monolit\stalker_mo_exo</visual>
        <snd_config>characters_voice\human_03\monolith\</snd_config>
	  	<crouch_type>0</crouch_type>
        <supplies>
            [spawn] \n
            wpn_usp \n
            ammo_11.43x23_hydro = 1 \n
            wpn_groza \n
			ammo_9x39_ap \n
#include "gameplay\character_drugs.xml"
#include "gameplay\character_items.xml" \n
        </supplies>
        
#include "gameplay\character_criticals_1.xml"
					
#include "gameplay\character_dialogs.xml"
    </specific_character>
    
    <specific_character id="sar_monolith_exo_default3" team_default = "1">
        <name>GENERATE_NAME_stalker</name>
        <icon>ui_npc_u_stalker_mo_exo</icon>
        <map_icon x="3" y="0"></map_icon>
        <bio>pri_monolith_exo_bio</bio>

        <class>sar_monolith_exo</class>
        <community>monolith</community>


        <rank>922</rank>
        <reputation>-890</reputation>

        <visual>actors\monolit\stalker_mo_exo</visual>
        <snd_config>characters_voice\human_03\monolith\</snd_config>
	  	<crouch_type>0</crouch_type>
        <supplies>
            [spawn] \n
            wpn_usp \n
            ammo_11.43x23_hydro = 1 \n
            wpn_groza \n
			ammo_9x39_ap \n
#include "gameplay\character_drugs.xml"
#include "gameplay\character_items.xml" \n
        </supplies>
        
#include "gameplay\character_criticals_1.xml"
					
#include "gameplay\character_dialogs.xml"
    </specific_character>
    
    <specific_character id="sar_monolith_exo_default4" team_default = "1">
        <name>GENERATE_NAME_stalker</name>
        <icon>ui_npc_u_stalker_mo_exo</icon>
        <map_icon x="3" y="0"></map_icon>
        <bio>pri_monolith_exo_bio</bio>

        <class>sar_monolith_exo</class>
        <community>monolith</community>


        <rank>922</rank>
        <reputation>-890</reputation>

        <visual>actors\monolit\stalker_mo_exo</visual>
        <snd_config>characters_voice\human_03\monolith\</snd_config>
	  	<crouch_type>0</crouch_type>
        <supplies>
            [spawn] \n
            wpn_usp \n
            ammo_11.43x23_hydro = 1 \n
            wpn_groza \n
			ammo_9x39_ap \n
#include "gameplay\character_drugs.xml"
#include "gameplay\character_items.xml" \n
        </supplies>
        
#include "gameplay\character_criticals_1.xml"
					
#include "gameplay\character_dialogs.xml"
    </specific_character>
    
    
    <specific_character id="sar_monolith_exo_default6" team_default = "1">
        <name>GENERATE_NAME_stalker</name>
        <icon>ui_npc_u_stalker_mo_exo</icon>
        <map_icon x="3" y="0"></map_icon>
        <bio>pri_monolith_exo_bio</bio>

        <class>sar_monolith_exo</class>
        <community>monolith</community>


        <rank>922</rank>
        <reputation>-890</reputation>

        <visual>actors\monolit\stalker_mo_exo</visual>
        <snd_config>characters_voice\human_03\monolith\</snd_config>
	  	<crouch_type>0</crouch_type>
        <supplies>
            [spawn] \n
            wpn_usp \n
            ammo_11.43x23_hydro = 1 \n
            wpn_spas12 \n
			ammo_12x76_zhekan = 1 \n
#include "gameplay\character_drugs.xml"
#include "gameplay\character_items.xml" \n
        </supplies>
        
#include "gameplay\character_criticals_1.xml"
					
#include "gameplay\character_dialogs.xml"
    </specific_character>
    
    <specific_character id="sar_monolith_exo_default7" team_default = "1">
        <name>GENERATE_NAME_stalker</name>
        <icon>ui_npc_u_stalker_mo_exo</icon>
        <map_icon x="3" y="0"></map_icon>
        <bio>pri_monolith_exo_bio</bio>

        <class>sar_monolith_exo</class>
        <community>monolith</community>


        <rank>922</rank>
        <reputation>-890</reputation>

        <visual>actors\monolit\stalker_mo_exo</visual>
        <snd_config>characters_voice\human_03\monolith\</snd_config>
	  	<crouch_type>0</crouch_type>
        <supplies>
            [spawn] \n
            wpn_usp \n
            ammo_11.43x23_hydro = 1 \n
            wpn_spas12 \n
			ammo_12x76_zhekan = 1 \n
#include "gameplay\character_drugs.xml"
#include "gameplay\character_items.xml" \n
        </supplies>
        
#include "gameplay\character_criticals_1.xml"
					
#include "gameplay\character_dialogs.xml"
    </specific_character>
    
    <specific_character id="sar_monolith_exo_default8" team_default = "1">
        <name>GENERATE_NAME_stalker</name>
        <icon>ui_npc_u_stalker_mo_exo</icon>
        <map_icon x="3" y="0"></map_icon>
        <bio>pri_monolith_exo_bio</bio>

        <class>sar_monolith_exo</class>
        <community>monolith</community>


        <rank>922</rank>
        <reputation>-890</reputation>

        <visual>actors\monolit\stalker_mo_exo</visual>
        <snd_config>characters_voice\human_03\monolith\</snd_config>
	  	<crouch_type>0</crouch_type>
        <supplies>
            [spawn] \n
            wpn_usp \n
            ammo_11.43x23_hydro = 1 \n
            wpn_val \n
			ammo_9x39_ap = 1 \n
#include "gameplay\character_drugs.xml"
#include "gameplay\character_items.xml" \n
        </supplies>
        
#include "gameplay\character_criticals_1.xml"
					
#include "gameplay\character_dialogs.xml"
    </specific_character>
    
    <specific_character id="sar_monolith_exo_crystal_1" team_default = "1">
        <name>GENERATE_NAME_stalker</name>
        <icon>ui_npc_u_stalker_mo_exo</icon>
        <map_icon x="3" y="0"></map_icon>
        <bio>sar_monolith_cristall_bio</bio>

        <class>sar_monolith_exo_crystal</class>
        <community>monolith</community>


        <rank>1000</rank>
        <reputation>-1000</reputation>

        <visual>actors\monolit\stalker_mo_exo</visual>
        <snd_config>characters_voice\human_03\monolith\</snd_config>
	  	<crouch_type>0</crouch_type>
        <supplies>
            [spawn] \n
            wpn_usp \n
            ammo_11.43x23_hydro = 1 \n
            wpn_g36 \n
            ammo_5.56x45_ap = 1 \n
#include "gameplay\character_drugs.xml"
#include "gameplay\character_items.xml" \n
        </supplies>
        
#include "gameplay\character_criticals_1.xml"
					
#include "gameplay\character_dialogs.xml"
    </specific_character>

	<specific_character id="sar_monolith_commander" team_default = "1">
        <name>GENERATE_NAME_stalker</name>
        <icon>ui_npc_u_stalker_mo_nauchniy</icon>
        <map_icon x="3" y="0"></map_icon>
        <bio>sar_monolith_bio</bio>

        <class>sar_monolith_commander</class>
        <community>monolith</community>


        <rank>996</rank>
        <reputation>-950</reputation>

        <visual>actors\monolit\stalker_mo_nauchniy</visual>
        <snd_config>characters_voice\human_03\monolith\</snd_config>
	  	<crouch_type>0</crouch_type>
        <supplies>
            [spawn] \n
            wpn_usp \n
            ammo_11.43x23_hydro = 1 \n
            wpn_gauss \n
            ammo_gauss = 1 \n
#include "gameplay\character_drugs.xml"
#include "gameplay\character_items.xml" \n
        </supplies>
        
#include "gameplay\character_criticals_1.xml"
					
#include "gameplay\character_dialogs.xml"
    </specific_character>
        
    <specific_character id="sar2_monolith_regular" team_default = "1">
        <name>GENERATE_NAME_stalker</name>
        <icon>ui_npc_u_stalker_mo_hood_9</icon>
        <map_icon x="3" y="0"></map_icon>
        <bio>sar_monolith_bio</bio>

        <class>sar2_monolith_regular</class>
        <community>monolith</community>

        <rank>523</rank>
        <reputation>0</reputation>

        <visual>actors\monolit\stalker_mo_hood_9</visual>
        <snd_config>characters_voice\human_03\monolith\</snd_config>
	  	<crouch_type>0</crouch_type>
        <supplies>
			[spawn] \n
			wpn_groza \n
			ammo_9x39_ap \n	
#include "gameplay\character_items.xml" \n
        </supplies>
        
#include "gameplay\character_criticals_1.xml"
					
#include "gameplay\character_dialogs.xml"
    </specific_character>
    
    <specific_character id="sar2_monolith_regular2" team_default = "1">
        <name>GENERATE_NAME_stalker</name>
        <icon>ui_npc_u_stalker_mo_hood_9</icon>
        <map_icon x="3" y="0"></map_icon>
        <bio>sar_monolith_bio</bio>

        <class>sar2_monolith_regular2</class>
        <community>monolith</community>

        <rank>484</rank>
        <reputation>0</reputation>

        <visual>actors\monolit\stalker_mo_hood_9</visual>
        <snd_config>characters_voice\human_03\monolith\</snd_config>
	  	<crouch_type>0</crouch_type>
        <supplies>
			[spawn] \n
			wpn_groza \n
			ammo_9x39_ap \n	
#include "gameplay\character_items.xml" \n
        </supplies>
        
#include "gameplay\character_criticals_1.xml"
					
#include "gameplay\character_dialogs.xml"
    </specific_character>
    
    <specific_character id="sar2_monolith_specnaz" team_default = "1">
        <name>GENERATE_NAME_stalker</name>
        <icon>ui_npc_u_stalker_mo_hood_9</icon>
        <map_icon x="3" y="0"></map_icon>
        <bio>rad_monolith_specnaz_bio</bio>

        <class>sar2_monolith_specnaz</class>
        <community>monolith</community>

        <rank>775</rank>
        <reputation>0</reputation>

        <visual>actors\monolit\stalker_mo_hood_9</visual>
        <snd_config>characters_voice\human_03\monolith\</snd_config>
	  	<crouch_type>0</crouch_type>
        <supplies>
			[spawn] \n
			wpn_fn2000 \n
            ammo_5.56x45_ap = 1 \n
#include "gameplay\character_items.xml" \n
        </supplies>
        
#include "gameplay\character_criticals_1.xml"
					
#include "gameplay\character_dialogs.xml"
    </specific_character>
    
    <specific_character id="sar2_monolith_specnaz2" team_default = "1">
        <name>GENERATE_NAME_stalker</name>
        <icon>ui_npc_u_stalker_mo_hood_9</icon>
        <map_icon x="3" y="0"></map_icon>
        <bio>rad_monolith_specnaz_bio</bio>

        <class>sar2_monolith_specnaz2</class>
        <community>monolith</community>

        <rank>836</rank>
        <reputation>0</reputation>

        <visual>actors\monolit\stalker_mo_hood_9</visual>
        <snd_config>characters_voice\human_03\monolith\</snd_config>
	  	<crouch_type>0</crouch_type>
        <supplies>
			[spawn] \n
			wpn_fn2000 \n
            ammo_5.56x45_ap = 1 \n
#include "gameplay\character_items.xml" \n
        </supplies>
        
#include "gameplay\character_criticals_1.xml"
					
#include "gameplay\character_dialogs.xml"
    </specific_character>
    
    
	
	<specific_character id="sar2_monolith_exo" team_default = "1">
        <name>GENERATE_NAME_stalker</name>
        <icon>ui_npc_u_stalker_mo_exo</icon>
        <map_icon x="3" y="0"></map_icon>
        <bio>pri_monolith_exo_bio</bio>

        <class>sar2_monolith_exo</class>
        <community>monolith</community>

        <rank>997</rank>
        <reputation>0</reputation>

        <visual>actors\monolit\stalker_mo_exo</visual>
        <snd_config>characters_voice\human_03\monolith\</snd_config>
	  	<crouch_type>0</crouch_type>
        <supplies>
			[spawn] \n
			wpn_g36 \n
            ammo_5.56x45_ap = 1 \n
#include "gameplay\character_items.xml" \n
		</supplies>
		
#include "gameplay\character_criticals_1.xml"
					
#include "gameplay\character_dialogs.xml"
    </specific_character>
    
    <specific_character id="sar2_monolith_exo2" team_default = "1">
        <name>GENERATE_NAME_stalker</name>
        <icon>ui_npc_u_stalker_mo_exo</icon>
        <map_icon x="3" y="0"></map_icon>
        <bio>pri_monolith_exo_bio</bio>

        <class>sar2_monolith_exo2</class>
        <community>monolith</community>

        <rank>948</rank>
        <reputation>0</reputation>

        <visual>actors\monolit\stalker_mo_exo</visual>
        <snd_config>characters_voice\human_03\monolith\</snd_config>
	  	<crouch_type>0</crouch_type>
        <supplies>
			[spawn] \n
			wpn_gauss \n
			ammo_gauss = 1 \n
#include "gameplay\character_items.xml" \n
		</supplies>
		
#include "gameplay\character_criticals_1.xml"
					
#include "gameplay\character_dialogs.xml"
    </specific_character>
    
</xml>